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andrea o'connor
environment artist
& designer
environment art
To imagine a world and then build it. I am storyteller who uses world building and environment design to create fully immersive environments which bring to life the worlds of fantasy we've always dreamed of visiting.
The projects below were created using 3ds max, Zbrush, Substance Painter, Unreal Engine 4, Photoshop, and Illustrator.
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