andrea o'connor
environment artist
& designer
themed entertainment
Super Nintendo World is a theme park expansion at Universal Studios Japan. Imagine an immersive and innovative universe of Nintendo brought to life.
The land's interactive environments seamlessly connect using state-of-the-art technology to create an innovative and immersive theme park experience for countless opportunities to discover the excitement of your favorite games.
my involvement
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Lead show/set designer for Super Mario Land interactive areas from Design Development to Install
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Developed creative design, color boards, sketching, drafting, and 3d models that outline solutions to integrate elements into a themed environment
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Organized and managed the assembly and development of high quality show set design packages to provide design intent
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Oversaw contractors, developed in-field solutions and follow-up documentation
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Participated in reviews of full scale mock-ups, samples, 1st articles, and install
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Collaborated closely with game and technology teams, AVLP, SFX, facility, engineering, operations, animation, media, area development, and the IP
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Learned how to coordinate through bi-lingual and multi-cultural work environments through the help of interpreters, Japanese study, and clear verbal/visual communication